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award winning studio

Join the creative team

Playtonic is an independent videogame developer, who branded out into the realm of publishing in early 2021 with Playtonic Friends. Our ethos as a company is to create and publish fun and exciting games for everyone.

Originally founded by creative talent behind some of the most popular platform games of the past (including Donkey Kong Country and Banjo-Kazooie), we have expanded our team to include a wide range of people from varied walks of life.

We’re looking for people who are passionate and determined to unleash their creative spin on things. As well as having a fondness for chameleons and bats, naturally. If this sounds right up your alley, go ahead and apply for one of the jobs we have available.

We’re based in the heart of the Midlands in the UK near Burton upon Trent, within easy commuting distance of larger cities such as Derby, Nottingham, Leicester and Birmingham.

Open positions

We are now recruiting

Position Senior Technical Artist

We are looking for an experienced Technical Artist who will be responsible for leading and directing a variety of technical art requirements.

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Senior Technical Artist

We are looking for an experienced Technical Artist who will be responsible for leading and directing a variety of technical art requirements.

Responsibilities

  • Collaborate with the Head of Art, development team Art Leads and the Technical Director to develop and evangelise the graphics production pipeline.
  • Drive optimisation and best working practice/procedures for the art team and be responsible for ensuring these guidelines are adhered to.
  • Develop or source the best tools and methods to facilitate the art team to improve productivity and quality and helping us innovate as a company.
  • Provide training, technical support and documentation on the tools and engine for the graphics team.
  • Remain informed and up to date on the latest technological developments, evaluating and introducing these where relevant for projects.
  • Mentor Junior Technical Artists.

 

Requirements

  • Educated to bachelor’s level degree or above, or equivalent level of training and experience.
  • Excellent knowledge of Maya and real-time modelling techniques and ideally knowledgeable in other content creation tools (Zbrush, Substance, Photoshop).
  • Knowledge of scripting (Python, mel), C family programming languages and shader programming.
  • Detailed understanding of the capabilities and constraints of game engines and different game hardware platforms.
  • Have a passion for games across many genres.

Excellent communication skills and enthusiasm for collaboration.

Please send us a copy of your CV and any portfolio work you wish to share! Including the type of role you’re after in the subject line would be ace too!

If you require any adjustments for interviews, please let us know and we will try and facilitate those needs as best we can.

Apply for the position
Apply for the position
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We are always looking for exceptional talent

Have we got the position for you?

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